Can videogames enable greater engagement with urban treescapes?

  • Simon Carr
  • , Dave Armson
  • , Khawla Badwan
  • , Su Corcoran
  • , Eleanor Dare
  • , Ian Davenport
  • , Susannah Gill
  • , Johan Siebers
  • , Dylan Yamada Rice

Research output: Book/ReportOther report

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Abstract

Playing videogames to explore urban and peri-urban treescapes can inform and engage otherwise hard to reach audiences in recognising and valuing these treescapes. Being attuned to the emergent environmental and political perspectives of children through observing gameplay can improve consultation and planning for urban treescapes and positive connections between online and physical environments. The University of Cumbria's Institute of Science and Environment’s policy briefings provide an evidence base for policy makers and are developed from our research and expertise including UK land protection and conservation, disaster risk reduction, international conservation and marine mammal acoustics.
Original languageEnglish
Publication statusPublished - 1 Oct 2025

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